Take a behind the scenes look at KÀ, the unprecedented epic production by Cirque du Soleil that takes adventure to an all-new level. Be awed by a dynamic theatrical landscape, as an entire empire appears on KÀ’s colossal stage. Live at MGM Grand, Las Vegas.
Episode 1 – The Theatre of KÀ
The KÀ theatre was the first live performance space to incorporate speakers into every seat. With more than 5,000 speakers, over 3,000 lighting instruments, and truly impressive moving platforms, the theatre at MGM Grand in Las Vegas is one of the most phenomenal stage accomplishments Cirque du Soleil has ever achieved. This video describes every major performance space used in KÀ by Cirque du Soleil.
Episode 2 – Wardrobe Tour at KÀ
KÀ’s Head of Wardrobe, Eric Wood, gives us a sneak peak at the costumes, wigs, and makeup in the wardrobe department for the show. Each KÀ performance involves approximately 1,600 costume pieces, 16 wigs, and 20 loads of laundry! Watch Eric share the story behind some of the outfits and reveal interesting details about the unique approach Cirque du Soleil takes to costume creation.
Episode 3 – The Music in KÀ
The music in KÀ combines epic, cinematic moments with super high rock’n’roll energy. In this video, KÀ’s Musical Director and Conductor describes the process of what he calls “real-time film scoring”. Go behind the scenes with him and the off-stage band of KÀ by Cirque du Soleil to experience the extraordinary, powerful music of the show.
Episode 4 – Batons & Flutes in KÀ
Explore the various props used to the tell the fascinating story of KÀ by Cirque du Soleil. In this episode, JanNelle, KÀ’s Head of Props & Puppets, explains the multiple ways in which flutes are incorporated into the performance, used as swords by the Imperial Twins and as batons by the Chief Archer’s daughter (played by Noriko Takahashi).
Episode 5 – Headscan Process
The KÀ team has replaced the old-fashioned plaster head molding process with the technique of 3D headscans, which not only makes the process more efficient, but also allows the team to recreate a prop at any time. Karine explains the headscan process in detail.